Playable Demo: http://www.etc.cmu.edu/projects/impact/?page_id=18
Pittsburgh, PA – Spring 2013
- Presented at the IEEE CGames conference 2013
- Presented at EduGaming 2014 conference
- Published paper in Proc. 2013 18th International Conference on Computer Games (CGAMES)
My roles: Producer, Co-Writer, Sound Designer
- Managed a team of 8 people while working on 2 games simultaneously
- Devised the schedule
- Conducted Scrum meetings
- Settled tasks for sprints
- Set priorities
- Overviewed project scope
- Co-wrote the script for “Helios” game
- Prepared project presentation
- Participated in playtests with children from 4 to 10
- Sound design of the project
- Recorded voice-overs with actors
Project length: 1 semester (15 weeks)
Impact! is a project sponsored by Darpa, and done in collaboration with Sesame Workshop and HCII. The goal of our client is to encourage the interest in engineering among young children.
Our main focus for this project is an HTML5 game “Helios” for children of age group from 6 to 8 that teaches them balancing principles. Team Impact spent the semester making sure the game stays fun, while also educational.
Helios project was presented at the IEEE CGames conference in Louisville, Kentucky: http://cgamesusa.com/, and a paper on it was published in Proc. 2013 18th International Conference on Computer Games (CGAMES) (Louisville, KY, July-Aug. 2013).
Paper Digital Object Identifier: 10.1109/CGames.2013.6632614
Team: Yilin Fan, Mu Ni, Sakar Khattar, Neerav Mehta, Sean Brice, Matt Champer, Sam Collier
Advisors: Michael Christel, Scott Stevens